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C AND C++ BOOKS

Posted in C and C++ (Monday, October 6, 2008)

Written by Stephen Prata. By Pearson Custom Publishing. Sells new for $3.99. There are some available for $3.95.
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No comments about C ++ Primer Plus.



Posted in C and C++ (Monday, October 6, 2008)

Written by Richard Stallman. By Free Software Foundation. There are some available for $6.69.
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1 comments about Using and Porting GNU CC: for version 2.95.
  1. An excellent book on addressing the excellent GNU C compiler. As the previous edition, the author give us enough detial information on porting Gnu CC for different platform. I like the porting part of this book since it is the unique book in this field. For using GNU CC, yeah, you had better ask Richard Stallman, since he know more than others, right? :)

    It is not a book for a beginner, it needs some background on Compiler and GNU CC. It is an Excellent book on this topic!



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Posted in C and C++ (Monday, October 6, 2008)

Written by Gerald Ratzer and Vy Joseph. By Kendall Hunt Pub Co. There are some available for $45.00.
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No comments about Fortran, C and Algorithms: Using Fortran 90/95 and C/C.



Posted in C and C++ (Monday, October 6, 2008)

Written by Sergei Savchenko. By Sams. The regular list price is $49.99. Sells new for $11.95. There are some available for $2.35.
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5 comments about 3D Graphics Programming: Games & Beyond.
  1. A clean & simple look into the field of computer graphics, without the use of complex examples & arcane solutions. This book is by far the best I have read in the field of general graphics programming. The topics flow together in a logical manner that actually makes sense. The examples are applied solutions rather than the theological stuff you find in most other books. The straightforward style make it ideal to the beginner, yet it still contains lots of little tricks for the more advanced. A real gem.


  2. This is a great book. It is for beginners. It assumes some math background. And is discusses the fundamental concepts that apply to graphics development in a platform independent manner. However, there is a great implementation of a game engine (3dgpl) that supports multiple platforms, so you can see the concepts at work. I love it. After this book, I plan on reading a few more advanced books on game development, OpenGL and DirectX. This book is where to start.


  3. This book is a great value -- it covers quite a bit of ground in a thin, relatively inexpensive book. While lacking the visual appeal and beautiful color foils of Foley and Van Dam's massive work, this book provides lots of valuable information.


  4. This is an exlenet book if u starting out with computer graphics. It takes you through the basic principles of CG and rasterezation of primitives and only than goes into 3d. But if you are looking for some cool GI and NURBS programming techniques this isn't the book for you. This book does it's job well


  5. I don't know about this book. I has a CD with it, but I've bearly used it in 4 years. Some reviewers love it. It is definitely not fluff. Lots of math, and well written. BUT it's about OpenGL and a bit about Direct3D. BUT I've found gaming coding books which are much more readable, 10x more useful at the same price (see any of Andre' LeMothe's books.


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Posted in C and C++ (Monday, October 6, 2008)

Written by Thomas A Gibson. By Computer Innovations. There are some available for $30.00.
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No comments about Introducing C: A C language interpreter and trainer.



Posted in C and C++ (Monday, October 6, 2008)

By Imperial College Press. The regular list price is $98.00. Sells new for $81.91. There are some available for $96.25.
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No comments about Computer System Performance Modeling in Perspective: A Tribute to the Work of Professor Kenneth C. Sevcik (Advances in Computer Science and Engineering: Texts).



Posted in C and C++ (Monday, October 6, 2008)

Written by OpenInventor Group. By Addison-Wesley Pub (Sd). There are some available for $7.28.
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1 comments about Open Inventor C++ Reference Manual: The Official Reference Document for Open Inventor, Release 2.
  1. I liked this book because it is really helpfull to understand most of Inventors Objects,methods and classes, which are not very easy to read on the digital format that comes with it. Really good buy for anyone that who wants to write applications using Open Inventor, from begineers to experienced users.


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Posted in C and C++ (Monday, October 6, 2008)

Written by Robert I. Levine and Diane E. Drang and Barry Edelson. By Computing Mcgraw-Hill. The regular list price is $32.95. Sells new for $75.00. There are some available for $18.99.
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No comments about Ai and Expert Systems: A Comprehensive Guide, C Language (Artificial Intelligence Series).



Posted in C and C++ (Monday, October 6, 2008)

Written by Arlyn M. Myers. By W.H. Freeman & Company. The regular list price is $44.75. Sells new for $106.50. There are some available for $106.47.
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1 comments about Molecular Structure Model: C Set for Organic Chemistry.
  1. These models and their extensive, sumptuous curves will keep students and professors captivated. They are very helpful in visualizing the many different conformations of organic compounds, and help students understand isomerism on a personal level.


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Posted in C and C++ (Monday, October 6, 2008)

Written by Steve Heller. By Morgan Kaufmann Pub. The regular list price is $41.95. Sells new for $64.64. There are some available for $17.51.
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5 comments about Who's Afraid of More C++? (Who's Afraid of).
  1. 1. Steve writes VERY well. 2. The interplay between Steve, and Susan is very engaging (it ought to be, ... they got married) 3. Steve uses iterative improvement to demonstrate how software really gets written. 4. He admits to his mistakes, at least some of them ;-) 5. He presents the material in a way for the reader to add new knowledge to a solid foundation.

    Steve, you done good!



  2. Steve Heller does it again, this time pushing the envelope. It continues where his Introduction to C++ left off in Who's Afraid of C++, and gets into more complex topics. The book provides another great stepping stone into the world of C++ programming. Its a great book, and worth the read if you are a bit more than a novice, or you have read the previous one. It not only tells you how to program in C++, but explains why you do certain things, something which other C++ books skip on because they assume you've already learned C. You don't have to learn C to program in C++, this book proves it, and if you know C++, then its a snap to do a little C programming.


  3. I've read some of the more technical language references for C++, but I'd always end up just using them to look up stuff when I got stuck. This book (and the first Who's Afraid...) both have a casual and clear tone that makes complex and abstract concepts seem to make perfect sense if you slow down and especially if you read the questions asked by the "student". About 1/2 to 2/3 of the time I had the same question. Some people won't like the fact that it's not purely a technical book, but a little story goes a long way in making a book interesting enough to read through instead of wade through.


  4. The genius of Steve Heller has created a masterful sequel to his original work "Who's Afraid of C++." His treatment of complex topics like encapsulation, inheritance, and polymorphism demonstrates an understanding of the difficult process of learning advanced C++ concepts. Steve's goal is to help the reader understand how to create his or her own class as opposed to simply referencing classes created by others. His writing style, which includes using a student-teacher dialogue, is unique in the world of C++ instruction. All of the topics covered follow a logical progression of thought. His in-depth treatment of memory addresses and program instructions enables the reader to see at a glance the complex workings of the execution of a C++ program. The highpoint of the book has Steve teaching a unique method for the creator of a class to hide pointers from the user of a class in order to prevent many of the common memory-allocation problems associated with C++. As he did in the original "Who's Afraid of C++", Steve encourages the reader to build a working example of the techniques covered in the book. The software included with the book has the source files used and a C++ compiler on CDROM. There is also an e-mail discussion group that allows the reader to contact other readers and Steve himself regarding issues covered in the book. In addition to all the C++ covered, Steve offers his thoughts on the Y2K problem and its consequences. If you really want to understand C++ and develop your general programming skills, you can't go wrong with this volume.


  5. Following the lead of the first book, "Who's Afraid of C++?," this latest volume does not skip a beat. While most books _show_ you how to write _code_, this one _teaches_ you how to be a _programmer_. The two are not synonymous. Through the object-oriented development of a realistically sized application, the reader is engrossed in the software design process. Features of the C++ language are introduced as their need arises in the program, giving the reader a great perspective on why they exist and how they are used effectively in real programming situations. You will learn how to truly utilize C++ as the tool for solving problems and designing great software. At the end of this book, you will have the tools necessary to advance in the world of C++ with great confidence. Without reservation, enthusiastically recommend the two "Who's Afraid of..." books to anyone interested in truly learning C++. I pity those who have to learn it any other way!


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C ++ Primer Plus
Using and Porting GNU CC: for version 2.95
Fortran, C and Algorithms: Using Fortran 90/95 and C/C
3D Graphics Programming: Games & Beyond
Introducing C: A C language interpreter and trainer
Computer System Performance Modeling in Perspective: A Tribute to the Work of Professor Kenneth C. Sevcik (Advances in Computer Science and Engineering: Texts)
Open Inventor C++ Reference Manual: The Official Reference Document for Open Inventor, Release 2
Ai and Expert Systems: A Comprehensive Guide, C Language (Artificial Intelligence Series)
Molecular Structure Model: C Set for Organic Chemistry
Who's Afraid of More C++? (Who's Afraid of)

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Last updated: Mon Oct 6 21:41:19 EDT 2008