Posted in Strategy Guides (Sunday, July 6, 2008)
Written by BradyGames. By BRADY GAMES.
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No comments about Totally Unauthorized Nintendo 64 Preview Guide (Official Strategy Guides).
Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Rick Barba. By Prima Games.
The regular list price is $19.99.
Sells new for $0.93.
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No comments about Sanity: Aiken's Artifact (Prima's Official Strategy Guide).
Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Mark Cohen and Prima Temp Authors. By Prima Games.
The regular list price is $14.99.
Sells new for $11.99.
There are some available for $2.23.
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2 comments about Project Gotham: Prima's Official Strategy Guide.
- WHAT IS THIS!!! A STRATEGY GUIDE FOR A RACING GAME!!!! WHAT IDIOT WOULD MAKE THAT!?
- This guide is very usefull. Gives you tips and tells you how to unlock everything.
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Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Andrew Reese. By Sybex Inc.
The regular list price is $19.99.
Sells new for $9.99.
There are some available for $3.56.
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No comments about Apache Strategies & Secrets.
Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Lawrence T. Russell. By Prima Games.
The regular list price is $19.99.
Sells new for $64.76.
There are some available for $12.82.
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No comments about Joint Strike Fighter: The Official Strategy Guide (Secrets of the Games Series.).
Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Julian Gale. By Prima Games.
There are some available for $179.82.
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No comments about Evolva (UK) (Official Strategy Guide).
Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Scott Wolf. By Prima Games.
The regular list price is $19.99.
Sells new for $19.95.
There are some available for $4.80.
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1 comments about Jetfighter III: The Official Strategy Guide (Secrets of the Games Series.).
- I love this game! I love this book! War Is Hell! This book makes it heaven...
Captian Buzzy Wilson U.S.A.F. Ret.
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Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Michael Rymaszewski. By Prima Games.
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4 comments about Sid Meier's Civilization II Advanced Strategies (Secrets of the Games Series.).
- This is a great book for types on building your civilization from scratch. I learned many strategies from this book. It is not like other Civ2 books I've seen, that are pretty much a extension of the manual and the Civilopedia. The only thing lacking is the tip's for scenarios from Civ2 Conflicts in Civilization (to be bundled with Ultimate Civ2: Gold Edition.) It had two pages for tip's on some scenarios, and only a half on others. It also didn't rate any of the scenarios. Still, if you are yet to fully master Civ2, I would buy this book.
- Sand Pirates is not only a romance, it's a breezy mix of suspense, mystery and thrills beyond ones wildest dreams. It takes you far away to a land of fantasy. I was intrigued by the characters that were well developed and interesting. The story moves fast and keeps the blood pumping. The twist and turns of the plot and the island of Sava made me feel as if I were there.
by- Kim Sandford author of Secret Fears
- This is a fairly good book, but is rather thin for the price. It seems targeted to the Intermediate Civ2 player -- anyone who is looking to refing winning high-level play strategy will find it rather redundant.
However, if you are struggling at King or Emperor level, this book will help you. It's targeted to building a sound empire, then winning (albiet sloppily) at Emperor and Diety levels; however, it will not help with most of the more subtle play at those levels (e.g., getting your score from 3,000 to 15,000 by 1850 AD, etc.). This book does discuss solid fundamentals, how to deal with unhappiness, how to start a strong empire, etc. It does not cover things such as the OCC (one city challenge), getting your top Diety score above 20,000, and the game's more subtle idiosyncracies (max advances, the food caravan 'trick', cheapest way to rush build, etc.). The cutting edge strategies still reside on the Internet, or maybe you'll discover them during extended gameplay. PS, If you still seek a challenge, take the OCC (though this book does not help). OCC game rules are simple: you are only allowed ONE--that's right--ONE city, no cheating, no takebacks (unless a hut gives you a city); game setup: Diety level, small world, 7 civs, raging hordes. Your single city against the world... Top players can LAND a spaceship by 1900 AD, and the best have done it before 1850... Questions? My email is civII@bigfoot.com
- Unlike most so-called strategy guides, which are really rehashes of the game manual, Rymaszewski's book outlines a legitimate strategy which players of CivII can use to succeed at the game on its hardest settings (Emperor and Deity).
The author knows his book is different; he recommends that the most effective way to use it is to simply "read it, and then play the game again". In other words, _Advanced Strategies_ is not a step-by-step walkthrough, nor is it a comprehensive references source full of charts and tables. Instead, it is an outline of a new way of thinking about the game. I recommend this book to anyone who is struggling with CivII. While Rymaszewski's advice cannot compete with the level of detail available on some CivII-related Web sites, his clear writing style and no-nonsense approach to the game make _Advanced Strategies_ well worth its list price.
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Posted in Strategy Guides (Sunday, July 6, 2008)
Written by Authored by Nintendo of America. By Nintendo Of American.
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No comments about Super Mario All Star Original Video Game Manual Booklet (Original Manual Only) (Super Mario All Stars Original 8-bit Guide (Video Game is sold seperately)).
Posted in Strategy Guides (Sunday, July 6, 2008)
By Brady.
The regular list price is $7.99.
Sells new for $109.52.
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No comments about Virtua Fighter 3 Pocket Guide: Arcade (III Bradygames).
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