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DROW BOOKS
Posted in Drow (Friday, September 5, 2008)
Written by R.A. Salvatore. By Wizards of the Coast.
There are some available for $30.00.
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No comments about Legacy of the Drow (Forgotten Realms).
Posted in Drow (Friday, September 5, 2008)
Written by Sam Witt and Anne Stokes. By Mongoose Publishing.
The regular list price is $21.95.
Sells new for $17.43.
There are some available for $14.65.
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1 comments about The Quintessential Drow (Dungeons & Dragons d20 3.0 Fantasy Roleplaying).
- I cannot tell you how useful this book is if you want to run an underdark campaign,you'll just have to try it out yourself.I as a dm use it to flesh out underdark villains drawn from the sheoloth city of the drow book,wish they had one for mindflayers and githyanki and derro and aboleth/skum and all the other underdark races as well!!!!Why do you need to leave the dungeon anyway?
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Posted in Drow (Friday, September 5, 2008)
Written by Greg Lynch. By Mongoose Publishing.
The regular list price is $34.95.
Sells new for $28.00.
There are some available for $27.92.
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No comments about Tome of Drow Lore (D20).
Posted in Drow (Friday, September 5, 2008)
Written by Jeff Quinn. By Goodman Games.
Sells new for $12.99.
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No comments about Dungeon Crawl Classics #8: Mysteries of the Drow.
Posted in Drow (Friday, September 5, 2008)
Written by Christina Stiles and Steven Trustrum. By Green Ronin Publishing.
The regular list price is $19.95.
Sells new for $10.24.
There are some available for $9.69.
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No comments about Dezzavold: Fortress Of The Drow (Dungeons & Dragons d20 3.5 Fantasy Roleplaying).
Posted in Drow (Friday, September 5, 2008)
Written by Jeffrey Quinn. By Goodman Games.
The regular list price is $13.00.
Sells new for $34.95.
There are some available for $23.94.
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1 comments about Complete Guide to Drow *OP (Complete Guide).
- This book is in my library, and I have not regret the purchase. This is somewhat the Cliff Notes of the original AD&D Drow of the Underdark. - However they Do not have Eilistraee, the diety, mentioned in here, and they add a few new items in it. The New stuff is some new Weapons and armor, Magic Items and Poison, Prestige Classes, Spells and my FAVORITE Mutations. The Mutations is a grabber and makes you want to use one of the races as a PC for your next game or for a DM, build your new Villain or Foes.
This book is definitely a MUST for the Player or the DM that want a spin or new ideas for Drow. This book is a must have, and if you can get it cheaply - It is definitely a WIN_WIN for you!
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Posted in Drow (Friday, September 5, 2008)
Written by Sam Witt and Chris Quilliams. By Mongoose Publishing.
The regular list price is $34.95.
Sells new for $11.98.
There are some available for $11.22.
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2 comments about Sheoloth: City of the Drow.
- This is a good campaign city for those who like a city that's not just an excuse to go shopping or training.This city is nasty enough that a dungeon will seem relaxing afterwards.The noble,preists and merchant factions are all at each others throats and somebody as honest as a paladin wouldn't last long before being sent to the sacrificial altar-low level nobodies should stay home!The vault of the drow and drow of the underdark would help you to expand on this setting because it's a little heavy on politics and a little light on new magic.A fold out campaign map would have been nice as well,though the smaller maps do make it easier to fit this product into an ongoing campaign.
- This is a tough review because in a nutshell, had this been released in the 80s or even early 90s, (and at those prices) this would have been a viable product. But it's not. And this product ultimately just doesn't stand up.
Artwork: The artwork in this book is a strange mix of GURPs-style, (VtM) Tzimisce-inspired pieces, and some just outright amateurish drawings. Much of it placed seemingly just to be there.
Maps: The maps are broken up into sections out of necessity, (much like Szith Morcane in City of the Spider Queen) but is still slightly strange and requires some getting used to. Overall the maps themselves are of good quality and evoke the desired atmosphere.
There is, however, the overused horrible maze-mapping scheme thought to have been a forgotten relic of an earlier time but that still appears in the occasional book such as this. To make things worse the maze is in an otherwise natural cave that sections off the noble houses. And worst of all some of the "lesser houses" are strategically set up where they could pick off passers-by and absolutely know of all comings and goings. This map was just not thought out at all. At best making the "maze walls" spider webs with lots of secret entrances and exits might be interesting, at worst (and what I would do if this setting gets use) is to redo the entire cave.
Content: The actual content is reasonable with some good to very good ideas mixed in. The complexity of interaction between noble houses and guilds is very good, however, a critical allies/enemies table to help sort it all out is missing. As one can imagine, that one-page omission is fairly problematic since it would be time consuming to rebuild. To my knowledge, Mongoose does not have the chart/table on its website either. (They do, however, have the city maps together in PDF format.)
Some content is indeed mature enough that a label might have been better placed on the front cover rather then hidden on the back. This is simply a case of thoughtfulness. Owning a shop and being a subject of abuse by an angry parent of a underaged youth (who earlier bought the book) waving a thing littered with Tzimisce-style fleshcrafting pictures, nude female drow, and content to match both (and more) is not fun to learn of when mixed with hellfire biblical quotes.
Power Level: The power level in this setting is very high. For example, total wizards living in the "witch daggers" (wizard's guild/enclave) is 75. These are broken down as follows: 12-14lvl: 25, 15-17lvl: 20, 18lvl: 15, 19lvl: 10, 20lvl: 5! A setting where anything under 11th level not worth listing is pretty harsh indeed! Sorcerers and Priests/Clerics follow the same pattern. As an aside, "the 3.5 compatible" is pretty meaningless in context since balance from the changes was up to the DM anyways.
Last comments: The book itself is physically solid enough, but when I got mine (used) it had the upsetting quality that the front interior spine and first page were broken from the rest of the book. Thinking that was a property of it being used I took a look at a few new samples and noticed one of the four on the shelf had a similar broken front spine. This was some time ago, so whether this was something truly problematic or just a fluke, I have no idea.
Summary: A book with some interesting ideas and fairly evocative setting, but not at all worth the $34.95 asking price. True to its 80s quality origins $15-$20 would be more in line. True rating: 2.5, which in kindness is rounded to three.
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Posted in Drow (Friday, September 5, 2008)
Written by Patrick Younts. By Mongoose Publishing.
The regular list price is $14.95.
Sells new for $8.75.
There are some available for $8.74.
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No comments about Encyclopaedia Arcane - Drow Magic (Encyclopaedia Arcane).
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Legacy of the Drow (Forgotten Realms)
The Quintessential Drow (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)
Tome of Drow Lore (D20)
Dungeon Crawl Classics #8: Mysteries of the Drow
Dezzavold: Fortress Of The Drow (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Complete Guide to Drow *OP (Complete Guide)
Sheoloth: City of the Drow
Encyclopaedia Arcane - Drow Magic (Encyclopaedia Arcane)
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